LuxXeon opened this issue on Jun 21, 2020 ยท 6 posts
LuxXeon posted Sun, 21 June 2020 at 5:26 PM
Some info:
All modeling, rendering, animation done in Blender 2.83. Rendered with Eevee render engine. Frame size: 1920x1080 HD @ 60FPS. Principled shader with SSS, Area light inside the shape, motion blur and Intel Denoising node were used also. Edited in Premiere.
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Lobo3433 posted Sun, 21 June 2020 at 7:44 PM Forum Moderator
Great work always impressed with your creations will share on the FB for tomorrow will be on our FB page after 3:12 pm EST thanks for sharing
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
LuxXeon posted Mon, 22 June 2020 at 9:44 AM
Lobo3433 posted at 9:44AM Mon, 22 June 2020 - #4392677
Great work always impressed with your creations will share on the FB for tomorrow will be on our FB page after 3:12 pm EST thanks for sharing
Thanks, Lobo!
______________________________________
My Store
My Free Models
My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon
Freddyy posted Sun, 28 June 2020 at 5:23 AM
Looks cool, I appreciate that you add some info about the engine, frame, shader etc.
LuxXeon posted Sun, 28 June 2020 at 6:54 PM
Freddyy posted at 6:51PM Sun, 28 June 2020 - #4393308
Looks cool, I appreciate that you add some info about the engine, frame, shader etc.
Thanks, Freddyy. Yes, everything there is animated directly in Blender. I really didn't need to add anything post-render, aside from the edits and music. There were 3 animated cameras, animated HDR environment and animated area light. The object itself was animated with a few modifiers. The shader is a custom "3d printed" look that I use in most of my geometric animations. I think I may have released a blender scene for free where it could be downloaded.
______________________________________
My Store
My Free Models
My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon
Freddyy posted Fri, 03 July 2020 at 3:28 AM
Cool, keep it up! :)