RAMWorks opened this issue on Sep 29, 2020 ยท 11 posts
RAMWorks posted Tue, 29 September 2020 at 7:02 PM
See the image below. Node settings there to look over
Thanks so much
Richard
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RedPhantom posted Tue, 29 September 2020 at 7:24 PM Site Admin
at first glance, I'd say that the front and back of the head are 2 different material zones and the shaders don't match. My second guess would be that the skin on the image map doesn't match. There also look like there is a similar seam on the back of the head.
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RAMWorks posted Tue, 29 September 2020 at 7:26 PM
Skin looks fine with other shader set ups. The skins all match. This is L'Homme, the line you see is where the Head and the Torso maps meet!
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hborre posted Tue, 29 September 2020 at 7:36 PM
If the skin textures for the face and torso match then look at the shader nodes in the Material Room. A color chip or node value could be off somewhere causing a lightening/darkening of those areas. Check the face and head materials for consistency.
RAMWorks posted Tue, 29 September 2020 at 7:46 PM
Well I thought that too but I have copied and replaced the nodes for the Face, Torso and Limbs with the same and then just browsed and changed out all the image nodes with the appropriate maps! Double checked to make sure I didn't mess up anywhere but they are all done correctly!
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hborre posted Tue, 29 September 2020 at 8:09 PM
Richard is the posted image a render or a preview?
RAMWorks posted Wed, 30 September 2020 at 12:11 AM
bwldrd posted Wed, 30 September 2020 at 5:17 AM
Are you sure that isn't a reflection of your skydome being shown across the head? It sure looks like it to me. I'd suggest changing/removing the Alternate_Specular and see if it still shows up.
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RAMWorks posted Wed, 30 September 2020 at 9:10 AM
Yes, tried that as well, unplugged most stuff one by one and the issue remains so next is to try the lighting and see if that's the culprit.
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RAMWorks posted Wed, 30 September 2020 at 9:23 AM
Well strangely enough it's the maps themselves so not sure why I didn't notice this before. I'm in 3D Coat now fixing them. Thanks for the help!
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RAMWorks posted Wed, 30 September 2020 at 10:36 AM