Forum: Poser - OFFICIAL


Subject: Weird issue with rigging boots

rokket opened this issue on Sep 29, 2020 ยท 10 posts


rokket posted Tue, 29 September 2020 at 11:13 PM

So I made a pair of boots for Roxie. I imported them and added materials and gave them a test render. Once I was happy with that, I went into the setup room and rigged them with Roxie's DEV rig. Everything was just fine until I added them to the library. I deleted the original figure, and then brought the new boots onto the stage. Sometime during the rigging and saving in the library, Poser duplicated the preview texture, named it boots and made it the materials for the boots. The materials I created are there, but this new material is overriding them. I can't delete it, and I've tried to delete them and redo it all over again. Same result. I took them into CR2Editor, but the material "Boots" doesn't exist in the cr2. I'm stumped, as I have never had this happen before. Any clues?

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.