Mella_via opened this issue on Oct 06, 2020 ยท 3 posts
Mella_via posted Tue, 06 October 2020 at 2:19 AM
Hello, I have created a jacket which is a bit puffy but the problem I run into is that in the following pose I will have issues whether I use dforce (as it explodes due to intersecting with the gloves) or if without dforce it will look as it does in the img below. How do other creators get around this issue?
Liquid_Ice posted Mon, 19 October 2020 at 10:08 PM
I haven't encountered this my self, but it does look like the hands ignore the fabric. Is the model the standard g8 model or a morphed character?
If the answer is morphed are the bones still in the right places?
nDelphi posted Fri, 30 October 2020 at 6:53 AM
Use Mesh Smoothing and then move the hand to slightly touch the jacket. That should take care of it. That's what I would do in this situation.