mooncraft1 opened this issue on Oct 21, 2020 ยท 3 posts
mooncraft1 posted Wed, 21 October 2020 at 9:50 PM
So, I wanted to break down something I've seen. Polygon bloat on some of the Daz models I've been working with, and how this will cause computers to choke up. Not all 3D Daz models are alike, and some have much cleaner polygons and topography than others, all of which impacts render speed and a computer's ability to work within the 3D scene.
I've been doing a lot of work on this topic lately for a project I'm involved with and I decided to sit down and share my thoughts, and tips.
Polygon Bloat Inside Daz 3D & Tips For Slower Computers: https://mooncraftrp.com/index.php/2020/10/22/polygon-bloat-inside-daz-3d-tips-for-slower-computers/