Forum: Poser 12


Subject: Principled BSDF - some examples

caisson opened this issue on Nov 14, 2020 · 125 posts


caisson posted Sat, 14 November 2020 at 8:58 PM

These are some simple examples of the new Principled BSDF node using the Cycles Surface root node and Superfly. Before I start - this is not a tutorial. I’m not trying to say that the way I do things is the best way, or the only way. This is just a collection of things I have learnt which have been useful to me - I don't consider myself an expert and am more than capable of making mistakes. Therefore I'd suggest doing your own tests and research - good sources of information I've used include the Blender documentation, the excellent pdf’s covering PBR theory and practice at the Marmoset Toolbag website under Advanced Tutorials, and those on Allegorithmic’s Substance Academy website.

The renders are saved from Poser as jpg's with no post processing. With each example I’ve indicated where I’ve made any changes to lights or render settings. My units are set to meters. As there is no Preview when using Cycles nodes I tend to turn on Progressive Refinement in the render settings and use a small size e.g. 600 pixels square to get quick test renders. The props are mainly simple ones to try to focus on the node - no human figures in this thread ;)

For some examples I have used models from the Stanford scan repository (the Dragon has been cleaned up in Lightwave and Zbrush to fix a few topology errors). The Stanford scans are available from this link - http://graphics.stanford.edu/data/3Dscanrep/ - but please note their terms of use.

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