Y-Phil opened this issue on Nov 16, 2020 ยท 10 posts
Y-Phil posted Mon, 16 November 2020 at 8:21 AM
Hi there
So happy with Poser 12 ?
It's not the first time I can see such an effect. It concerns a morph called "NostrilsCreaseDepth". It creates a nice effect around the nostrils. Using @Ghostship's excellent Cycles2 settings mat (now as a compound node in my library). It renders really beautifully for me, but I find this kind of... "ray of light" around the nose somewhat surprising.
I've checked using P11 and EZSkin3 and it's similar, although somewhat less visible. But I know that when two parts of a body are in contact, I can see a similar effect. I thought that it was because of my EZSkin3's settings, but as it's visible also using Ghostship's mats, I wonder what I could change, except turning the morph down to 0 ?
Thanks in advance
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๐ฟ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟ Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐ฟ Nas 10TB
๐ฟ Poser 13 and soon 14 โค๏ธ
ghostship2 posted Mon, 16 November 2020 at 9:13 AM
I think what you are seeing is reflection, not SSS glowing. Probably still related to your gloss settings for your skin texture. Not sure what SSS shader you are using. I think I did make one at the request of someone a long time ago but I don't use that myself. I use the free one at ShareCG that Bopperthijs made for EZSkin3. Here are my results with nostril crease at 0 and then at 1.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
Y-Phil posted Mon, 16 November 2020 at 9:37 AM
I think what you are seeing is reflection, not SSS glowing. Probably still related to your gloss settings for your skin texture. Not sure what SSS shader you are using. I think I did make one at the request of someone a long time ago but I don't use that myself. I use the free one at ShareCG that Bopperthijs made for EZSkin3. Here are my results with nostril crease at 0 and then at 1.
I'm using what you showed the other day in one of these threads. I've just put this in a compound node:
I may, of course, have wrongly reported some values, but I'm not really advanced with the nodes and their purpose. I need to feel more at ease.
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๐ฟ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟ Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐ฟ Nas 10TB
๐ฟ Poser 13 and soon 14 โค๏ธ
ghostship2 posted Mon, 16 November 2020 at 10:46 AM
I think it's just what Roger Daltrey calls " a trick of the light."
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
Y-Phil posted Mon, 16 November 2020 at 12:12 PM
ghostship2 posted at 12:11PM Mon, 16 November 2020 - #4404807
I think it's just what Roger Daltrey calls " a trick of the light."
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๐ฟ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟ Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐ฟ Nas 10TB
๐ฟ Poser 13 and soon 14 โค๏ธ
hborre posted Mon, 16 November 2020 at 1:29 PM
What is your radius value on the SSS node?
Y-Phil posted Mon, 16 November 2020 at 3:47 PM
hborre posted at 3:47PM Mon, 16 November 2020 - #4404821
What is your radius value on the SSS node?
3.670000, 1.760000, 0.600000
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๐ฟ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟ Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐ฟ Nas 10TB
๐ฟ Poser 13 and soon 14 โค๏ธ
hborre posted Mon, 16 November 2020 at 4:45 PM
Try reducing those values by half and re-render the image. See if it reduces the glow.
Y-Phil posted Mon, 16 November 2020 at 5:43 PM
hborre posted at 5:41PM Mon, 16 November 2020 - #4404837
Try reducing those values by half and re-render the image. See if it reduces the glow.
Thanks for your input but I suppose that there's nothing to do: I've tried those values divided by 2, then by 4, tried different falloff methods, sharpness, scale, even tried to change both gloss' distribution: no effect. So that I suppose that it's related to Vic4's geometry.
Thank you, anyway ?
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๐ฟ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟ Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐ฟ Nas 10TB
๐ฟ Poser 13 and soon 14 โค๏ธ
hborre posted Mon, 16 November 2020 at 6:11 PM
ATM, I'm switching to the PrincipleBDSF node for the skin. I had a similar issue with glowing eyelids and the only solution was modulating the Subsurface value, a very low value, and the radius. The quality of the renders is holding up.