Forum: Poser 12


Subject: Poser 12 Displacement map issues? Help appreciated

Necromuncher opened this issue on Dec 11, 2020 ยท 26 posts


Necromuncher posted Fri, 11 December 2020 at 5:50 PM

Dispacement bug.png

hi, i've noticed that my characters look weird where displacement maps are involved, so i did a little testing. Rendered the same scene in both Poser 11 and 12 and got different results (Superfly).

here's how i set up the node.

disp parameters.png

The shadows in Poser 12 are very harsh. I've read about issues with soft shadows in another thread, but it appears that the ridges are softer in Poser 11, while mainaining the same max. depth / elevation. There's also this flat looking area that goes across the middle-left part of the sphere and I'm not sure if these black areas around the left edge are even shadows.

What am I doing wrong? or is this simply another bug / issue with the new renderer?

thanks