LuxXeon opened this issue on Dec 19, 2020 ยท 19 posts
LuxXeon posted Sat, 19 December 2020 at 11:15 PM
Hey again, friends! Hope everyone is doing well. I'm just stopping bye to share my latest animation in Blender with you all. This festive little short was created entirely in Blender 2.91, rendered with Eevee render engine. It features, of course, my latest Gingerbread Man character in the "starring role". This was originally just a test of my rig, but turned into a cute little short animation just in time for Christmas.
Some addition information about the animation:
As mentioned, it was rendered with Eevee. Each frame was rendered out as a 2k (2560x1440 px). PNG file with all the Eevee bells and whistles enabled and tweaked for a balance between quality and performance. We have Ambient Occlusion, Bloom, Depth of Field, Subsurface Scattering, Screen Space Reflections, and high-bitdepth soft shadow maps (4096 px), and motion blur all enabled here.
This animation consists of 3100 frames at a frame rate of 60 fps. It was rendered using a single Nvidia RTX 2070 Super card, and even at the larger 2k scale, each frame only took around 9 seconds per frame to render. It's not quite as good looking as Cycles, but I thought the results were decent enough to justify using Eevee here instead.
Hope you enjoy it and have a VERY Merry Christmas everyone! Thank you for all the support this year.
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