Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: Why do texture map PNGs take on a blue tint ?

3dcheapskate opened this issue on Dec 25, 2020 ยท 13 posts


3dcheapskate posted Fri, 25 December 2020 at 10:58 PM

I've just downloaded a freebie FBX from turbosquid (for reference it was this one) and imported it into Poser 11. All its textures are PNGs. When I view the imported model in the Poser preview pane, or render it, it's got a distinct blue tint. When I look at the Image_Map nodes in the material room they've all got that same blue tint. When I view the actual PNGs (Windows Paint, Irfanview, etc) they're fine, as are the Explorer thumbnails. If I convert the PNG to a JPG it looks correct in Poser.

Why Do Pngs Turn Blue.jpg

So what's up with Poser and PNGs ?


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).