Forum: Blender


Subject: Animating issue that is really frustrating. Looking for tips.

mmoir opened this issue on Feb 11, 2021 ยท 15 posts


mmoir posted Thu, 11 February 2021 at 12:21 PM

Hey Blender people. Some people here may know I am learning blender but was a longtime user of Carrara. My learning is going fine and am becoming comfortable animating the basics in blender (keyframing,NLA etc.) but I have an issue. I created my own character and rigged him in blender and can animate a walk cycle. Next I try to animate or rough out a more complex scene with the character moving around the scene. I have IK targets for the feet and I can control the feet fine for the first part of the animation but after a while the IK target bones go crazy. I try to rotate the feet and the feet rotate the wrong way, the IK targets become unusable. I think it happens when the character walks on an angle , I try to rotate the IK foot target several times and targets become progressively more uncontrollable. Does anyone know if there is a fix for this or am I doing something wrong.