Forum: Poser 11 / Poser Pro 11 OFFICIAL Technical


Subject: FBX model is invisible, but renders fine.

xil opened this issue on Feb 21, 2021 ยท 6 posts


xil posted Sun, 21 February 2021 at 7:43 PM

Puzzled. working on a 3D scan, got it rigged up, but when I import it, I can see the outline of the figure parts when I mouse over them, but they are invisible. I hit render, it renders the figures. It acts like it Visible to Camera is unchecked... but it is checked. No idea what I am doing wrong here. thanks


infinity10 posted Sun, 21 February 2021 at 9:47 PM

Try reversing normals in the Material Room, or Force Show Backfacing Normals (parameter dials second tab)

Eternal Hobbyist

 


SergeantJack posted Mon, 22 February 2021 at 4:21 PM

I'm having exactly the same problem. Mine is a rigged model I exported from Blender. Some body parts show up, and some don't.


xil posted Mon, 22 February 2021 at 6:57 PM

Force Show Backfacing Normals... no dice, still invisible

Reversing normals in the material room... I feel a bit dense, I cannot seem to find this option anywhere.


infinity10 posted Tue, 23 February 2021 at 12:41 AM

xil posted at 12:40AM Tue, 23 February 2021 - #4413614

Reversing normals in the material room... I feel a bit dense, I cannot seem to find this option anywhere.

Try this:-

Annotation 2021-02-23 144007.jpg

Eternal Hobbyist

 


NikKelly posted Wed, 03 March 2021 at 12:08 PM

Yay !! Thank you.

I've had similar, due to specified but missing 'default' texture, shown during scene-builds. The fancy stuff is called by render engine.

There's also issue of FBX just not calling any textures. Some such may be diagnosed by opening in Autodesk's classic free 'FBX Tools', but that is not always forward-compatible enough for current v7.5...