moogal opened this issue on Mar 21, 2021 ยท 7 posts
moogal posted Sun, 21 March 2021 at 12:12 PM
So it's been a few years since I've used the fitting room, and I'm running into a problem that I am not sure I was able to solve before. I'm sure others have had this same problem, it seems like it would be pretty common... I am trying to fit a pair of baggy jeans to GND Tyler. I posed the jeans to approximate the figure, and then exported as a prop ("fit_prep") which I then brought back in. When I run the simulation the groin area of the jeans draw together, rather than to the figure. The obvious solution to me was to spread the figure's legs, adjust the jeans figure and create a new prop. This is where I run into trouble. I can't zero my Tyler figure as the prop needs to be fitted to him in that pose for the fitting to work properly. If I leave him in that pose my prop can be fitted to him quite nicely. But I can not get the room to produce a proper conforming figure. The new clothing's legs always inherit the 15 degree side-side spread, the only difference being whether the clothing appears in the pose room zeroed or not. So, is it possible to fit to a non zeroed character or not? Is there any way, within Poser, to change the value of a joint (e.g. setting -15=0) without affecting the mesh?