Forum: Poser - OFFICIAL


Subject: controlling 2 morphs with one dial

ghostship2 opened this issue on Mar 28, 2021 ยท 18 posts


ghostship2 posted Sun, 28 March 2021 at 8:08 PM

I have an issue with V4. When the simple smile morph is used her mouth migrates up her face. This breaks some character morphs in the process and is completely unnatural. I've checked in the mirror and my mouth does not move up my face when I smile. To get around this I have to use the Mouth Height morph to compensate but this is clunky and I have to remember where that dial is set to for a particular character morph otherwise removing the smile breaks the character in the other direction. When I say "break the character" I mean that V4 no longer looks like the character that you've loaded in. Is there a way to make a dial that auto compensates for this mistake? Positive direction with the MouthSmileSimple dial activates the MouthHeight dial in a negative way? V4 Mouth 1.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740