Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
I figured as much, and I plan on trying it out myself.
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Ghostship I showed the Principled BSDF for glass earlier in the thread. Your super shader is great but we've moved on past glass. It's dispersion as regards to diamond now. Unfortunately, your shader does not do dispersion. To the best of my knowledge; dispersion in crystal is not directly possible in cycles via shader node, and as such requires a work around as shown in the shaders above. If you have a diamond mat for your super shader by all means show us. That is the purpose of the thread.
Veda, looking good.
Miss B, the whole thing is based on an old BB thread for dispersion in Firefly I read some years ago. Might have been RDNA but I had thought it was here. You would do the same thing in Blender but with a colour ramp node you could increase the "fire" to include the entire spectrum in addition to the three primaries shown here. Add more wavelengths (colours) to the shader shown above by adding in more of the modular blocks. Glass, Glossy, Refraction. Any of those nodes can fake the dispersion. Refraction is the "correct" method as that is the physics that produces the effect in reality.
parkdalegardener posted at 12:47PM Thu, 13 May 2021 - #4419069
Miss B, the whole thing is based on an old BB thread for dispersion in Firefly I read some years ago. Might have been RDNA but I had thought it was here. You would do the same thing in Blender but with a colour ramp node you could increase the "fire" to include the entire spectrum in addition to the three primaries shown here. Add more wavelengths (colours) to the shader shown above by adding in more of the modular blocks. Glass, Glossy, Refraction. Any of those nodes can fake the dispersion. Refraction is the "correct" method as that is the physics that produces the effect in reality.
More good info to know.
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OK . . . Where's my chocolate?
I wrote a lot about this. Sadly - got deleted. I don't have the energy to post it a 3rd time.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Unfortunately, the link to the shader, and more explanations, isn't active anymore, since SmithMicro closed the forum when Bondware obtained ownership of Poser, or very shortly thereafter.
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OK . . . Where's my chocolate?
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Oh those look great Veda. The HDRi colors are showing through the diamonds, and they're really adding a lot to the gems.
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OK . . . Where's my chocolate?
Butterfly Dezignz