SuperCDR opened this issue on Jun 06, 2021 · 6 posts
SuperCDR posted Sun, 06 June 2021 at 1:37 PM
This is very odd. When I try to render an image sequence with the additional passes (Z depth, normals, toon id's etc.) enabled in the queue manager it ignores the setting and only outputs final images. I've been using this since the queue manager inception and never had a problem before the latests builds. The files work perfectly when I render locally, without the QM. This is essential for my animations since I process various special effects with the z channel, for example, in external video editors. Rendering in just one PC is a major delay for animation production. ¿Any ideas?