mbaucco opened this issue on May 16, 2001 ยท 4 posts
mbaucco posted Wed, 16 May 2001 at 9:58 AM
Hello, Although I am pretty familiar with Bryce, I keep running into the same problem: camera placement. When I render a scene, it just doesn't seem to have the right scale, or the horizon looks weird, etc., etc.. I realize composition is something that comes with practice, but I just don't seem to have an eye for it. Could anyone give me some tips on how they set up different types of scenes (I.e. landscapes, protraits, space, etc.). I wish now that I had studied art and photography in school... Thanks, Matt Baucco
kromekat posted Wed, 16 May 2001 at 7:31 PM
Hmmm, I dont know that there is any set way of doing particular scenes viewpoints! - only logical things like, if you want a scene to appear immense and looming, make it big first, and place the camera low to the ground and looking up a bit! - space scenes benefit from finding a viewpoint that shows great scale and distance, creating a feeling of floating or vertigo even, but that depends on where the objects are placed really!! - I always try to go for cinematic effects, might be a good for you to find a book on cinematography as a reference!? - another tip to help you 'find' that perfect viewpoint, use the directors camera! - its far more versatile!
Adam Benton | www.kromekat.com
EricofSD posted Thu, 17 May 2001 at 1:39 AM
Camera angle as in viewfield makes a difference. If you have problems with the camera, use the director's view and position that way and render.
pnevai posted Thu, 17 May 2001 at 2:23 AM