AcePyx opened this issue on Aug 06, 2021 ยท 10 posts
AcePyx posted Fri, 06 August 2021 at 8:09 PM
Does anyone know if there's a formula for CPU-based branched path rendering and GPU non-branched path to achieve exactly the same quality? I tried 10 and 40 and whilst the image quality appeared the same, there is a lot more bounced light with the branched path render.
Thank you in advance.