Robert_Ripley opened this issue on Sep 01, 2021 · 6 posts
Robert_Ripley posted Wed, 01 September 2021 at 6:31 AM
As you can see on the first picture it´s a simple Firefly-Render.
The second is the Superfly-Render.
It´s only a bump map, no displacement map.
As you see the Superfly-Render changes the forearm and hand totally...and i don´t know why.
Any help?
Y-Phil posted Wed, 01 September 2021 at 6:56 AM
If I remember correctly, you have to consider the square root of the bump values for superfly, especially in Poser 12.
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EVargas posted Wed, 01 September 2021 at 7:52 AM
The silhouette is changing, I think there must be something more than a bump or normal acting. Would you mind sharing a screen capture of the material room nodes (expanded parameters)?
hborre posted Wed, 01 September 2021 at 9:49 AM
I have seen this with the wrong Gamma settings or hyper-active displacement/bump settings. I agree, a screencap of both Firefly and Superfly Material Room settings with each node extended would give us a better assessment.
Robert_Ripley posted Thu, 02 September 2021 at 4:48 AM
i´m sorry i am an idiot. i did a displacement map on the M4 skin :(( . everytime i´ve clicked on the forearm, i did changes on the nanosuit (which is the metal part). i´m sorry false alarm^^
Y-Phil posted Thu, 02 September 2021 at 6:08 AM
Robert_Ripley posted at 6:07AM Thu, 02 September 2021 - #4426487
i´m sorry i am an idiot. i did a displacement map on the M4 skin :(( . everytime i´ve clicked on the forearm, i did changes on the nanosuit (which is the metal part). i´m sorry false alarm^^
Happy to know that I'm not alone... ?
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👿 Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
👿 Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
👿 Nas 10TB
👿 Poser 13 and soon 14 ❤️