Forum: Poser 12


Subject: Not getting great results with converting Paul suit to L'Homme

infinity10 opened this issue on Dec 22, 2021 · 16 posts


infinity10 posted Wed, 22 December 2021 at 11:14 AM

I am using the Poser content that comes with Poser 12. I tried re-fitting Paul's Business jacket, shirt and slacks to L'Homme.  I used a combination of Morph Brush and Fitting Room.  I can't say the results are great. Poor chap really needs a sharp business suit.



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hborre posted Wed, 22 December 2021 at 11:32 AM

Did you reset L'Homme's overall scale to 100%?  IIRC, the initial model is 110%, the recommendation for fitting clothing to him is to use the developers figure.


RedPhantom posted Wed, 22 December 2021 at 5:17 PM Site Admin

I've converted Paul's suit for L'homme and have no problem with it, except with a few morphs. As hborre suggests, check L'homme's size. There is a size morph under pose controls that loads at .5 and doesn't zero out when you zero the figure. Set that to 0. Also, don't forget to copy the joint zones. I do that sometimes, though the results look much worse than you show. And of course work on a zeroed figure with no morphs dialed in when converting. And some morphs might not copy well. If it turns out it's from the morphs, your best bet is to use the morph brush and smooth out the problem areas.



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infinity10 posted Wed, 22 December 2021 at 6:40 PM

RedPhantom posted at 5:17 PM Wed, 22 December 2021 - #4432268

I've converted Paul's suit for L'homme and have no problem with it, except with a few morphs. As hborre suggests, check L'homme's size. There is a size morph under pose controls that loads at .5 and doesn't zero out when you zero the figure. Set that to 0. Also, don't forget to copy the joint zones. I do that sometimes, though the results look much worse than you show. And of course work on a zeroed figure with no morphs dialed in when converting. And some morphs might not copy well. If it turns out it's from the morphs, your best bet is to use the morph brush and smooth out the problem areas.


Yes, I did set the morph for LH size to zero (100%) before converting in Fitting Room.  I also got the morphs copied across.  I was using the default morphs of the LH figure, no dialling.  

I suppose I should just try again… 

Thanks Everyone everyone for replying.

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infinity10 posted Thu, 23 December 2021 at 2:19 AM

I went back to try from scratch. Needed to fiddle with joint parameters and weight painting in addtion to Fitting Room and using Morph Brush. It was NOT a walk in the park.  Some results...



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RedPhantom posted Thu, 23 December 2021 at 7:58 AM Site Admin

That looks much better. Glad you were able to manage something.


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infinity10 posted Thu, 23 December 2021 at 8:28 AM

Thanks @Redphantom .


I also did the tie.





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infinity10 posted Thu, 23 December 2021 at 8:30 AM

Adjusting the Joint Parameters using Weight Painting really helped.

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RobZhena posted Fri, 24 December 2021 at 5:09 PM

I also have found L’Homme to be a train wreck in the fitting room. I didn’t realize that his scale and morphs aren’t zeroed. That’s just stupid. I now use only the original morph of La Femme, rig for her, and copy the morph and joint zones. 


infinity10 posted Sat, 25 December 2021 at 4:40 AM

RobZhena posted at 5:09 PM Fri, 24 December 2021 - #4432366

I also have found L’Homme to be a train wreck in the fitting room. I didn’t realize that his scale and morphs aren’t zeroed. That’s just stupid. I now use only the original morph of La Femme, rig for her, and copy the morph and joint zones. 

I agree that the size morph is a real problem for Fitting Room and Setup Room when creating clothing.

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RedPhantom posted Sat, 25 December 2021 at 8:06 AM Site Admin

I like having the morph for resizing him. I do plenty of multi-figured images and don't like them all the same size, but it should zero out when you use zero figure.


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infinity10 posted Sat, 25 December 2021 at 9:23 AM

RedPhantom posted at 8:06 AM Sat, 25 December 2021 - #4432394

I like having the morph for resizing him. I do plenty of multi-figured images and don't like them all the same size, but it should zero out when you use zero figure.

Sadly, it does not...

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hborre posted Sat, 25 December 2021 at 9:40 AM

The default scaling on L'Homme is 'hardwired', it does not zero out with you use the zero figure command.


patlane posted Sun, 26 December 2021 at 3:02 AM

Thank you all. This thread has answered a lot of questions with regard to making clothing for L'homme.

A boiler suit I am working on for L'homme now fits without the ballooning neck and shoulders. A project I thought I was going to have to abandon until I read this thread. So thank you all, and thank you infinity 10 for bringing the problem to note.

Pat Lane :)


RedPhantom posted Sun, 26 December 2021 at 8:25 AM Site Admin

hborre posted at 9:40 AM Sat, 25 December 2021 - #4432399

The default scaling on L'Homme is 'hardwired', it does not zero out with you use the zero figure command.

I think I misworded what I said. I meant they shouldn't have hardwired it in so that it would zero out. Too many don't notice it so causes problems with making or converting clothing.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


VedaDalsette posted Thu, 06 January 2022 at 11:17 AM

I thought I'd try this. I had made some nice fits for the pants, shirt, and tie in the Fitting Room, but the jacket was hell. So I decided to try another route.

For the jacket, pants, shirt, tie, AND shoes, I used PhilC's Wardrobe Wizard (in Poser Pro 11) to convert the fits from Paul to Rex.

Next, I converted all these figures in Evil Innocence's CrossDresser from Rex to L'Homme.

Then I used the Morph Tool on each of them. I changed the figures' skinning to Traditional to use it but changed the figures' skinning back to Unimesh when done.

Below, the first and second L'Hommes are before the Morph Tool was used. I changed the colors in number two to see the clothing items more clearly. The third one was after using the Morphing Tool. For the shirt, I only morphed exposed areas. For the jacket, I didn't fuss much in the armpit area. I just hid L'Homme's chest, collar, and shoulder (right side hidden below). I could have spent all day on the shoes (because shoes are impossible) and would probably use shoes designed for L'Homme anyway. But I gave it shot to complete the outfit.


Here's the final suit. It can use more smoothing, but I just wanted to see if it could be done.




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