cortic opened this issue on Jan 10, 2022 ยท 6 posts
cortic posted Mon, 10 January 2022 at 4:51 AM
I'm able to render Superfly in CPU mode, but no matter the preset it fails when rendering in GPU mode. I have a GTX 1650 with 4GB GDDR5.
By fail i mean it pops up the render 'applet' (with the cancel button) i see Starting, then Setup Figure Andy2 (1 of 1).. then Sample 0.. then the applet disappears and toggling from preview to render shows a grey page.
Are there any more settings in poser or Nvidia control panel i should be looking at?
cortic posted Mon, 10 January 2022 at 6:47 AM
Looking at the log in poser, the last three messages I'm getting;
SuperFly: CUDA error at cuModuleLoad: No binary for GPU
SuperFly: Rendering time: 0.05 seconds.
SuperFly: Rendering memory: 0MB.
So this is a video memory issue, maybe out of the scope of this forum, still any advice would be helpful.
Richard60 posted Mon, 10 January 2022 at 8:31 AM
IIRC a 1650 won't work with Poser 11, it might with Posern 12. Nvidia put newer parts into the 1650 vs. the rest of the 1600 series so it has different driver requirements.
Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13
cortic posted Mon, 10 January 2022 at 8:47 AM
Richard60 - Thanks, i can't afford 12 atm, i have an old Radeon RX 480, would Poser 11 be compatible with that by any chance?
Miss B posted Mon, 10 January 2022 at 11:17 AM
I have no problems rendering in SuperFly with my GPU in Poser 11, however, I have an NVIDIA GeForce GTX 1660 Ti 6GB GDDR6, so the slightly newer GPU and 2GB more RAM may be the reason I'm having no issues.
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OK . . . Where's my chocolate?
NikKelly posted Wed, 12 January 2022 at 5:29 PM
I cannot remember where the 'SCUDA' switch lives in my Pp_11. IIRC, SCUDA was not available to the default, gamer-optimised GPU-driver, but was for the 'generic'.
As a last resort, try turning the Superfly 'vols & buckets' waaaay down. My twin GTX 750 GPU cards use 1024 for both, unless scene is 'too busy', when I must drop those to 64 or lower...
FWIW, 'v & b' must be 64 or less if job's going to my networked 'Box' for CPU-only rendering.