Forum: DAZ|Studio


Subject: Mixing textures in DS

Sunfire opened this issue on Feb 21, 2022 ยท 6 posts


Sunfire posted Mon, 21 February 2022 at 1:32 PM

Is there a way that I can add a texture to a surface without having it tile in the horizontal and vertical to match the other image maps being used?

I would like to add a diffuse overlay but I don't want it to tile like the bump map. Is there a way I can do this?



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