Sunfire opened this issue on Feb 21, 2022 ยท 6 posts
Sunfire posted Mon, 21 February 2022 at 1:32 PM
Is there a way that I can add a texture to a surface without having it tile in the horizontal and vertical to match the other image maps being used?
I would like to add a diffuse overlay but I don't want it to tile like the bump map. Is there a way I can do this?