twelvefield opened this issue on Mar 02, 2022 ยท 4 posts
twelvefield posted Wed, 02 March 2022 at 1:16 PM
Hi, this problem has me stumped. I want my models (La Femme and L'Homme primarily) to have a texture in final render that works exactly like the Smooth Shaded Preview in the Pose window - that pearlescent grey. Just straight-up grey doesn't cut it because then the highlights and shadows don't look the same. In the Preview, the skin has a subtle sheen to it that makes it look ideal for my greyscale work.
I can just take screengrabs of the Preview window, which works okay, only then I have to remove the background in Photoshop. Or else I render the character with their normal skin and desaturate it until it's grey - that works more or less and I can render the character without a background which helps - but then the skin loses that pearlescence. Either way, I'm doing extra work to accommodate the models when I could instead be creating. I'm guessing Poser is capable of making this happen since I can see it in Preview, but I don't know precisely how to do it in a render.
Thank you for you insights, I look forward to rendering a world filled with grey mannequins with slightly shiny tinfoil skin. If you are a science-fiction geek and you know the old horror movie "The Creation Of The Humanoids", you know what I mean and you automagically get 2,001 Nerd Points from me.