Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)
Checked and found an alternative to the WW in case you do not have it . Instead of using the steps of the WW just go to Figure and create full body morph after setting up your model using the existing morph dials, it will recognize the changed dials adding them to a new master Parameter. now you can copy the new morph into your outfit , then activate the the fallow origins in the properties of the outfit before conforming it to your model. after this step it will also fallow the new generated morph you made in your figure.
instead of a custom morph like WW generates you will have the individual morphs integrated into the outfit, a fast and simple method integrated in Poser it self. This will adapt any of your outfits on any of your doll setups with just a few clicks.
As it turns out, copying morphs from the figure to a clothing figure causes Poser 12 to crash almost every time for me. It also has frozen up during Firefly renders if the settings are for high quality renders. I have a brand-new Dell XPS with 64 GB of RAM. The only other thing I can think of is that the problem lies with Windows 11, which from my experience so far has a ton of bugs. The most infuriating of which is the crazy results you get from using File Manager to unzip, cut, paste, move files if you are moving a great number of files around at once, as is often necessary when creating Poser Runtimes. When I do manage to get the morphs copied over to the clothing figure from La Femme, the mesh usually breaks up and forms cracks at all of the joints. It's a mess. I figure it must be user error because I see a lot of images on this site that people have posted using the same figures and clothing I am trying to use, it apparently works for everyone else.Hydra, i think you have to use copy morphs and paste them onto the clothing.
P12 is very stable for me. Are the crashes random? Or more specific?
Hydra
You might want to check the morphs contained within the conforming garment. Many times popular or base morph sets will be included in a clothing item that will autofollow via crosstalk when conforming. Generally there will be a list of included morphs in the product description or documentation. Like named morphs ( internal names) that match morphs contained in the figure will autofollow. Before you go to conform the item that contains matching morphs, open up the properties tab in the body parms of the garment and there will be a list of when conforming checkboxes... Make sure that follow morphs is checked. Follow origins or centers has to do with animated joint centers... Not the same thing. Conform the garment. Many times it won't really be necessary to copy morphs over to the item if the item in question already has crosstalk enabled like named morphs.
Dawn works in Poser, this uses Dawn SE which is based on Dawn 1 and Dawn 2 looks as though it could be a great improvement.
GPU Superfly render which ran for three minutes fifty on and aging graphics card.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
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After a closer look at the tutorial it does not need any Licence, it seems to use Dials to single Morph, a feature that will spawn changed dial morphs on any model merging these to one single custom morph dial no matter what type of model it is. This feature sure seems to be very usuell as it might replace hundred of dial settings into just one Dial, you do not need to search through your whole model what dials have been changed. Phlic sure did a fine job on that Python The only other app that I know of that could do this is either the Binary Morph Converter or the Binary Morph Editor , but they are external and not built into Poser making it more complicated to use.