ProPose001 opened this issue on Jul 08, 2022 ยท 1 posts
ProPose001 posted Fri, 08 July 2022 at 10:16 PM
Learnt something the other day and I thought I'd share.
Not sure how many of you folks are in the habit of saving poses as clips, but I do on occasion, when I spent an hour tweaking a certain pose, to fit a custom character. Content organization has always been a headache for me, as in saving something, and the trying to find it again a few days, weeks, or months later. Pose clips or Master clips I find particularly frustrating cause they save with a generic icon in the browser that leaves me scratching my head trying to remember what pose that is even though I give it a descriptive name, thinking, "Surly I'll remember this". and then I don't. Other than using P3DO Explorer Pro, I stumbled upon a better way.
When adding content , for example I'll use "Genesis 8 Female Starter Essentials", G8FSE for short, to your content tab, you can drill down the hierarchy to see all the content folders. Then I also add that same content folder (G8FSE) to the Scene, Shaders, Objects, Clip Tabs. They will all display the content hierarchy so when I save a figure, it goes in the People or character folder in the Objects Tab, Shaders go in the Materials folder of the Shaders tab, and Pose clips, that I just spent an hour tweaking and creating a Pose Clip, go into the Poses folder in the Clip tab. So now , when I drag that Pose clip from the clip section to the Scene tab into the Clips library of the Browser - pose folder, it saves with the actual pose icon as long as it has the exact same name as the original pose. Only works with poses as far as I can tell.