bloodsong opened this issue on Aug 02, 2022 ยท 9 posts
bloodsong posted Tue, 02 August 2022 at 9:38 AM
heyas, guys!
how's stuff going?
i have been working for like... well, in the modern era, since 2018 on rigged avatars for second life. i'm in the process of creating a new species, and thought it would be cool to bring it to poser. (actually, blender is a butt, and doing stuff for sl is like working on a kludge on top of a jury-rig on top of a game model from 2003... because it IS! :X and i have been lamenting 'the good old days' of making content for poser.)
so... but like what tools do i need? i saw on the FAQ the process is much the same as i remember. (unless the faq is as out of date as i am.) i have... "poser pro 12." which i don't think is poser 12, cuz that's the one that i got... in probably 2012?
an what's this i hear about 'weighted' figures? can i now import rigged blender figure files (like dae's) and just go? that would be just TOO powerful...!
oh! i'll also be making anthro parts (furries). is there a proper/good method for making body parts for existing human figures? like hands and lower legs/feet? (wow, this brings back memories of wanting to create a 'furry factory'.)
::wanders around lost::