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(Last Updated: 2024 Dec 10 7:07 pm)



Subject: Show your Poser 13 renders!


odf ( ) posted Sat, 07 December 2024 at 4:10 PM
Y-Phil posted at 4:05 PM Sat, 7 December 2024 - #4491967

Ok, now that Poser implements a dedicated "Displacement node" for Cycles, it's now possible to have a second skin with visible thickness

Ooh, that's so neat! I'll have to try this.

-- I'm not mad at you, just Westphalian.


Rhia474 ( ) posted Sat, 07 December 2024 at 10:47 PM

Once you guys have a method, would you please explain it to us mortals as well? Thank you!


midinick ( ) posted Tue, 10 December 2024 at 9:02 AM
Online Now!
I would like to know too :D I really like the snowlayers from Flink. But they are flat with superfly, I tried several setting.. nothing.. I got no displacement with cycles. I have no clue how to set for maybe 5cm high of snow o.O


hborre ( ) posted Tue, 10 December 2024 at 12:34 PM · edited Tue, 10 December 2024 at 12:34 PM

This is a quick setup using an architectural prop created for Firefly.  I added the CyclesSurface and PrincipledBsdf nodes for Superfly rendering.  Notice, the latest version of Poser 13 now includes a Displacement node.  Plug the Displacement map into the Height channel and adjust the scale.  

         U2A0WDViW6T27DaXe2rJwHztIoHCNw16ySsVq10g.png

The images below show Superfly renders without and with displacement.

HbCDW7a8Nse0olJVvAKycbKvUcTZlayR5EQEywBL.png


JHdKwwetxcTMFRZBT7BYNljtYevATRjRdhIZ3qPp.png


hborre ( ) posted Tue, 10 December 2024 at 12:43 PM

The only modification I introduced into the shader was creating the Displacement map with increased contrast to darken the crevices and creases. Subdividing the mesh will improve the displacement quality, especially with organic figures or props.  


Y-Phil ( ) posted Tue, 10 December 2024 at 3:50 PM · edited Tue, 10 December 2024 at 3:51 PM

Lol... HBorre's example made me thin to... Snarly's Snow Machine.
As it's still an old Python 2.7 script (yet...), I've launch that good old Poser 11 (remember? it's a portable program...), dropped some snow on a rock.
Then, I had to find the three essential nodes: SSMTheSnow, SSMBump and SSMDisplacement. The were only moved, no parameters changed, as it's just an experiment.

gOTqUqrJbyg0Ni0N6vaKHFWVxy4iKJwn86TNga7X.png

With an HDRi, it gives this:

og9LNf6h56uwZnZxjI20ldBgNtybxtsmFmUfzxjy.png

Note the new Displacement node's scale: forced to 3 to have some snow on the almost vertical parts.

What do you think?
If there's some interest, I could port the script to Python 3.7

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hborre ( ) posted Tue, 10 December 2024 at 4:31 PM

Sure.  That looks great!


Rhia474 ( ) posted Tue, 10 December 2024 at 5:52 PM

Definitely interested if you could port the snow script, sir!


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