RAMWorks opened this issue on Aug 14, 2023 ยท 4 posts
RAMWorks posted Mon, 14 August 2023 at 11:33 AM
Need some advice for setting up dual-rotation dependency morphs. I have a fix for a character morph for LH for when the arms are up all the way.
If you look at allot of the morphs out there the pecs always remain jutting out, which is not natural.
SO with the arms up (I created the morph with BOTH arms up (Both Collar and Shoulder) rotated up and then split the morph so I could set up independent morphs.
I'm not sure how to go about using the Dependency Editor to include both the Collar and Shoulder? Is this possible and if so how do I go about this correctly? I know how to set up a single affected morph for ONE rotation but not TWO rotations. That's the issue.
See below the images for the morphed and unmorphed affect.
Thanks so much!
Richard
---Wolff On The Prowl---