operaguy opened this issue on Aug 17, 2023 ยท 5 posts
operaguy posted Thu, 17 August 2023 at 9:56 PM
I've had some decent results licensing Poser conforming clothing into dynamic by importing the .obj .
can models intended for dForce be exported into mesh to then be manipulated in the Poser cloth room?
In other words, can .duf be saved or transmuted into .obj?
What about all the Genesis clothing?
And is it permitted to do so, to be used in renders (not for selling the mesh!)
::::: Opera :::::
RedPhantom posted Thu, 17 August 2023 at 10:24 PM Online Now! Site Admin
I can't say every D-force model will work as dynamic, but at least some can. When I did it, I just exported from Daz as an obj and imported it into Poser. It worked well.
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operaguy posted Thu, 17 August 2023 at 10:48 PM
RedPhantom, do they offer a free or modest cost version of Daz I could run just to do that?
I guess you would only get the mesh, no materials.
::::: Opera :::::
hborre posted Thu, 17 August 2023 at 11:45 PM Online Now!
DAZStudio is at no cost, it's free. You can include material textures depending on how you set up the obj export. However, you must complete the Material Room process of connecting everything to the appropriate nodes.
randym77 posted Fri, 18 August 2023 at 12:05 AM
There's also a couple of converters that will convert .duf to obj, if some reason you can't or don't want to install DAZ Studio.
The main issue i've run into is that DS allows layered garments. A dress with an attached petticoat, say. With Poser, they have to be two separate objects to work right. Though the sim will usually still run, there will be pokethrough.