Forum: Poser 13


Subject: LF2 eyes

jancory opened this issue on Oct 22, 2023 ยท 11 posts


jancory posted Sun, 22 October 2023 at 10:08 AM

I'm having a rotten time trying to make LF2's  scleras look right.  They come out rather greyish for me even after tweaking.    I've tried both the original textures & some from other characters and adapting the Ghostship eye shaders of old.  Any suggestions? I use only superfly.


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

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Afrodite-Ohki posted Sun, 22 October 2023 at 1:37 PM

Can you show us examples so we can see what you mean?

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Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


jancory posted Sun, 22 October 2023 at 2:51 PM

am stuck on my chromebook right now so can't get to my files, but I see it in most of my gallery & freebie renders.  other people get good results so maybe it's just me.  Would love to see some alternate setups to try (am using the LF2Lite shader).


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



jancory posted Sun, 22 October 2023 at 3:03 PM

managed to grab a few examples that feel greyish to me.  at least compared to what i used to get w/v4 etc.  not complaining though, LF2's great!


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



Afrodite-Ohki posted Mon, 23 October 2023 at 6:57 AM

Human eyes are not completely white, so these look right to me - but if you want them whiter, there are material room tricks that could help. For example, you could plug the texture maps to a hsv2 node, and increase the Value slightly :)

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


jancory posted Mon, 23 October 2023 at 7:18 AM

I have added an HSV to the shader & that helps some.  beginning to think it may be just a matter of taste.  will keep experimenting.

thanks. 


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



RedPhantom posted Mon, 23 October 2023 at 7:40 AM Site Admin

To me, it looks like your environment is gray and maybe that's affecting the color.


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I use Poser 13 and win 10


jancory posted Mon, 23 October 2023 at 9:45 AM

good thought---I'll look into that.  thanks.


am getting better results w/a tempesta texture I lightened a bit in photoshop, so maybe I should also look more at my textures.


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



jancory posted Mon, 23 October 2023 at 11:36 AM

so doing what ohki said & using an HSV2 & upping the value helped more than anything so far.  i was using plain HSV. 

thank you!  


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



hborre posted Mon, 23 October 2023 at 3:21 PM Online Now!

How are the shaders composed in the Material Room?  I see a halo around the iris that doesn't match the rest of the eye.

jancory posted Mon, 23 October 2023 at 4:01 PM

i'm using the shader setup that comes with LF2Lite, modified now w/an HSV2 node.   


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies