Forum: DAZ|Studio


Subject: distorted g3f g8f

goofygrape opened this issue on Nov 17, 2023 ยท 14 posts


goofygrape posted Fri, 17 November 2023 at 6:26 PM

all the figures and does not matter what one with the exception of base g8f show up as very young skinny distorted figures. I'll see  if I can send a render .


goofygrape posted Sat, 18 November 2023 at 8:48 PM

this is g3f as stated. base 


goofygrape posted Sat, 18 November 2023 at 9:05 PM

Ed's girls Gwyn  ugly tweens super skinny 


DocPhoton posted Sat, 18 November 2023 at 10:53 PM Online Now!

You should probably mention the version of DS you using, etc. I know there are issues with 4.22 affecting hair and FBX exporting, but might be other things being affected by it too. 

Take a look through here:

https://www.daz3d.com/forums/discussion/656716/daz-studio-4-22-0-x-pro-general-release/p1


goofygrape posted Sun, 19 November 2023 at 3:31 AM

sorry I'm using Studio 4.21. funny that I've also lost the floor grid


Male_M3dia posted Sun, 19 November 2023 at 5:52 AM

What was the last character you installed? I would check the current morphs that are loaded on the figure; there is probably a morph set up to load with a value of 1 (or 100%) from improperly set limits when the character was saved. 


goofygrape posted Mon, 20 November 2023 at 12:21 AM

I will check but I normally use G8f most of the time now. G3f was for testing an idea at the time. the character list would fill a book at this time, haha

All G3f and G3m files look like tweens or so. Paid or free characters.



Timberoo posted Mon, 20 November 2023 at 4:26 PM

I'd suggest going to the Shaping Tab, select the figure and at "Currently Used" option to see if something is loading dialed in. 


RHaseltine posted Mon, 20 November 2023 at 7:40 PM

Timberoo posted at 4:26 PM Mon, 20 November 2023 - #4477983

I'd suggest going to the Shaping Tab, select the figure and at "Currently Used" option to see if something is loading dialed in. 

That will not work if it is a moprh saved with a non-zero default value - Currently Used shows properties with non-default values, not non-zero values.

Timberoo posted Wed, 22 November 2023 at 2:12 PM

RHaseltine posted at 7:40 PM Mon, 20 November 2023 - #4477988
Timberoo posted at 4:26 PM Mon, 20 November 2023 - #4477983

I'd suggest going to the Shaping Tab, select the figure and at "Currently Used" option to see if something is loading dialed in. 

That will not work if it is a moprh saved with a non-zero default value - Currently Used shows properties with non-default values, not non-zero values.
That's why it was a suggested place to start and not framed as a definitive answer. 

goofygrape posted Wed, 22 November 2023 at 9:01 PM

these pictures are not of my doing they are Daz only all from Genesis 3f-3m every character . The pictures are of base figures when you start a project .


RHaseltine posted Thu, 23 November 2023 at 3:43 PM

What happens if you use Figure>Zero>Zero Figure Shape, and click through the warning?


goofygrape posted Sun, 26 November 2023 at 12:48 PM

RHaseltine; yes it does, so what gives?


RHaseltine posted Sun, 26 November 2023 at 4:55 PM

That means, as suggested above, that some morph is coming in with a non-zero value. Have you ecently added any characxters "for" all of the affected figures? Or used tools to convert a morph from another figure to those figures and save it?