dt00swc opened this issue on Dec 18, 2023 ยท 13 posts
dt00swc posted Mon, 18 December 2023 at 10:50 AM
Hello! I think Poser's great for animation/workflow and I have used it on a few professional projects. I recently upgraded to Poser 13 from 11 (on my Mac M1 laptop), and was obviously pleased with the GPU updates and changes to Superfly, but I did find it slightly buggy.
Normally I would not mention this as a few service releases normally iron-out that sort of thing, but I noticed at the bottom of the latest service release a few days ago, that 13.2 "likely marks the last of version 13 as the team turns their sights towards version 14 in the new year" ...
Um, please don't leave 13 like this!
Here are my problems (maybe it's just me ...):
- Area render does not work. Well, it renders 'an' area, just not quite the area you select, no matter how slowly and carefully you select the area. Normally it renders a much smaller area, adjacent to what you select. Sometimes it works okay ...
- Custom morphs crash Poser. Not always and if you keep it minimal it's okay, but I just tried to reproduce the issue so I restarted, made a blank environment and a default Victoria 4 (ie nothing too complex, a tried and tested figure), used the morph tool to shift the whole shoulder, and Poser crashed in seconds.
- If there is any scaling of a body part, the body part welding now breaks down and shows a significant dislocation in the render - it looks fine in the preview but renders any welded body parts with great fractures. I know it's best to use morphs to adjust body geometry, but yScale, xScale etc used to be a very quick way to alter shapes and the mesh welds would stay intact; this seems much more fragile around welded seams, is all.
- If a figure uses hair strands / follicle surfaces, the whole thing has a delay of up to a second whenever moving the figure, making it very difficult to work with in a scene. The hair also sometimes appears on the render, but sometimes isn't even there. Its shadow is, but not the hair ... a bit weird, that one.
- Queue Manager takes over 100 x longer than a direct or background render, and does not appear to be making use of GPU no matter what the render settings; it's hanging for some reason, so I've been avoiding it.
- When conforming one figure to another (eg clothing), Poser has a 30% chance of crashing out completely; just disappears.
- When I select a figure/body in a scene and hit the delete button, either nothing happens, or sometimes the Library window itself goes blank, and Poser throws up a constant bug error (below). I can't then go Window > Libraries to reinstate it, as it thinks it's still there. So I have to restart to clear it.
- If I'm using the Parameter Dials (eg. xTran) to move a figure, and then click-drag to pan the camera using the Camera Controls (so I can follow where I'm moving the figure), the 'selected' item under Parameter Dials then snaps to the camera dials, rather than remaining on the figure. Don't get me wrong - clicking a camera control to select that camera and show its dials is very useful, but if I'm moving a figure around a scene I'd prefer to be able to click-drag (as opposed to 'click') the camera just so I can follow where the figure's moving to, without any change on the Parameter Dials; I want them to stay on the figure so I can then shift zTran or yRotate or whatever. That might be a purposeful change, so may not be an actual bug.
- Poser asks my Mac if it can screen and audio -capture my Mac every few hours ... ahem. I just think that's a bit of a privacy issue if you've got that kind of request going on in the background, and dread to think what it's sending back from users' Windows computers. I know all software comes with a certain amount of trust involved, but unless you're specifically using live support, I don't see how keylogging reports or sending screen (and audio!) captures is a good idea?
Um ... no thank you. Unless I've requested live support or something, Poser is not Zoom. This may be an ethical point I'm making, but it's likely just a symptom of a quick engineering solution rather than anything actually nefarious going on.
... Again, just to reiterate, I think Poser is GREAT! It's such a fast workflow compared to anything like 3D Studio Max or Blender or Daz Studio or Maya - all of which I have used, and most of them professionally. Poser is a great ergonomic tool, so fast and easy to use. I'm just hoping v13, which I have only just bought, will continue to be worked on to iron out (or help me understand?) these little things above.
Pleeeeaasssseeeee!
Thank youuuuuu!