dt00swc opened this issue on Dec 29, 2023 ยท 9 posts
dt00swc posted Fri, 29 December 2023 at 9:00 AM
Can anybody share a 'raw chicken' material setting they've found successful on Poser 13 please? I'm on Mac, working in Poser 13, and nothing I do seems to make a difference to sub surface scattering.
Here's the goal: raw chicken and marble, both rendered in Poser 11:
And here's the problem: I tried lots of variations but this is as close as I can get in Poser 13:
- no real subsurface, despite everything being whacked up to 11. I've also tried different root nodes: Poser Surface: scatter node > Scale, subsurface method. And Physical Surface: scatter radius, scale ... see below. It seems some tiny amounts of scattering may be happening, as the edge of that marble earlobe suggests, but I can't build on that; nothing I change seems to have any effect. Even setting scale to tiny or huge numbers, has no usable affect.
Here are my render settings:
- should be plenty of bounces for internal scattering to take effect, surely.
I notice some of the Poser 11 render settings are now missing, and specifically those around scattering, so ... is Poser 13 simply not scattering any more, or do I need to add a volume node, or is this just a Mac issue or something? Any advice?! Thank you!