mr_red opened this issue on Jan 08, 2024 ยท 14 posts
mr_red posted Mon, 08 January 2024 at 9:15 AM
not posting pics on this because i always get told off.
I am trying to make figures (in the head shot) light in silhouette so you only see the shape of the character with light behind.
I have tried many ways to do this but I am not getting anywhere but annoyed so hopefully one of you nice people will save me.
hborre posted Mon, 08 January 2024 at 12:33 PM
What ways have you tried? The only method that comes to my mind is using a single spotlight from behind the figure.
bagginsbill posted Mon, 08 January 2024 at 12:37 PM
At the bottom-right corner of the preview window, click the second color picker and choose whatever "lit" color you want. Turn off all lights and remove/hide glowing objects.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
bagginsbill posted Mon, 08 January 2024 at 12:42 PM
Note that if you save your image to PNG format, it might make the background invisible. If that happens and you don't know how to change that, come back.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
mr_red posted Mon, 08 January 2024 at 12:43 PM
i tried the single spot light behind the head but its not showing enough light behind. this is for a shadow council thing in a comic book so i want the shape of the persons head but no features showing.
mr_red posted Mon, 08 January 2024 at 12:44 PM
ok now thats clever. I will see if i can do thatNote that if you save your image to PNG format, it might make the background invisible. If that happens and you don't know how to change that, come back.
mr_red posted Mon, 08 January 2024 at 12:59 PM
sort of there, but why the red on the skin?
shvrdavid posted Mon, 08 January 2024 at 1:05 PM
Something in your shader setup is emitting light.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->
mr_red posted Mon, 08 January 2024 at 2:53 PM
thanks
mr_red posted Mon, 08 January 2024 at 3:16 PM
where do i find the shader settings?
shvrdavid posted Mon, 08 January 2024 at 3:24 PM
Does the figure you are using have a whiteout texture setting in the materials? If so, apply that and see what happens.
A shader like that should not emit any light.
If it doesn't have one, you will have to make or apply one to it, then apply it to all body parts.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->
hborre posted Mon, 08 January 2024 at 3:29 PM
Material Room for the figure's skin textures. Look on the PoserSurface node for an active ambient value. Otherwise, if the figure has nodes connected to the Alternate_Diffuse, you will also get an ambient glow.
mr_red posted Mon, 08 January 2024 at 3:41 PM
thanks Hborre I have to go thought the figure and set the ambient value to 0 on all the head parts. will be a pain with 7 figures but at least i have an answer now
Badia01 posted Wed, 10 January 2024 at 6:19 PM
What I do achieve a "shadow only" effect is
1. Select the character
2. Open the "Properties" tab for that character (right side menu under your libraries menu)
3. Uncheck the "Visible in Camera" option.
That makes the selected character invisible in a render, but it's shadow appears. Useful FX in many works.