drawn opened this issue on Apr 12, 2024 ยท 3 posts
drawn posted Fri, 12 April 2024 at 7:21 PM
hborre commented that myblonde's hair-Amor-didn't fit right. I played with it a bit and no matter which dials I turned, saw no effect. so I switched hair on her and also on another character but again, I wonder do these hairs fit or are there flaws?
thanks,
drawn
RedPhantom posted Fri, 12 April 2024 at 7:51 PM Site Admin
Those hairs are for other models. If they aren't conforming, you should be able to move them around so they work. But if they're conforming, they won't work too well with a different figure
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hborre posted Fri, 12 April 2024 at 10:11 PM
Jevon Hair is a prop created for L'Homme, so it should fit exactly on him if there are no modifying morphs to his head. I don't understand why the skull cap is prominent in the prerendered images. Prop hair does not need to conform to its specific model; the vendor embeds morph fits for other models but requires little adjustment to fit correctly. The hairpiece on the female is showing too much scalp after rendering, indicating that the prop either has the wrong morph fit applied or belongs to another model and was not manually fitted to the head. I wouldn't consider them vendor flaws.