DocPhoton opened this issue on May 01, 2024 ยท 15 posts
DocPhoton posted Wed, 01 May 2024 at 5:09 PM
I've been meaning to ask this for some time. What is the best method for dealing with this type of issue when using the default Load All for some wardrobe items? Eyeglasses, goggles & the like often end up quite distorted, but other things too like shoes.
What I've been doing if its REALLY bad like this example (new item), is make & save a fresh scene with just that item, then perform a Merge Scene with the ward-robed character after deleting the original distorted item & re-parent accordingly. Might have to further re-parent after export, but not an issue.
That works well, but wondering what the correct or more efficient workflow might be?