goofygrape opened this issue on Jul 26, 2024 ยท 3 posts
goofygrape posted Fri, 26 July 2024 at 4:06 PM
how do you use displacement maps or add them to your characters? I want to add foot wrinkles to their foot soles, G8F.
EVargas posted Fri, 26 July 2024 at 4:44 PM
Hi, you apply the image texture in surfaces / geometry / displacement.
It must be grayscale values, towards black is negative displacement, towards white is positive. RGB 128, 128, 128 is no displacement.
See an example below. Increasing that subD gives more detail (G8F is render subdiv 1 in this image). Also it will only appear in render time.
goofygrape posted Fri, 26 July 2024 at 9:29 PM
Thank's EVargas
Thais will work for me
big John