state808 opened this issue on Sep 13, 2024 · 5 posts
state808 posted Fri, 13 September 2024 at 12:43 PM
state808 posted Sat, 21 September 2024 at 2:35 PM
I'm finishing up now and wanted to show you the texturing...
Here is an overall view of the quadrant
The "holes" in the pavement are the location for the other quadrants
This time around, I decided to experiment with putting some of the neon behind glass and I really like the effect....so I plan to keep doing that for quadrant 4!
I created some japanese style vending machines that were a lot of fun to make!
state808 posted Sat, 28 September 2024 at 9:12 AM
Here are some promo shots I'm working on before release....
I'm trying to get better at making these, so if you have any advice or suggestions, I'd be grateful
abuislam posted Tue, 22 October 2024 at 2:11 AM
Thanks for sharing your creative process with us! It's fascinating to see how you’re interpreting Syd Mead's designs while adding your own unique touches. I love the idea of modernizing the architecture for Quadrant 3—it really captures the essence of Blade Runner's blend of old and new. Looking forward to seeing how everything comes together in Quadrant 4!
state808 posted Tue, 22 October 2024 at 7:52 AM
Thanks for your kind words! This has been such a great learning process for me and I'm very glad you took the time to check out this post. I'm currently just finishing up on the metrokab vehicle and then will start the final quadrant. I'm both very excited and intimidated to make it, as it has some of the most iconic elements that have to be just right. For example- The White Dragon/ Metrokab stand, Bradbury building, electronics shop where Deckard is reading a newspaper and the glass and neon mall where Zhora is shot.
I feel like I'm standing at the base of a mountain, wondering how in the heck one even climbs it!
:)
Here goes!