grwall opened this issue on Sep 23, 2024 ยท 8 posts
grwall posted Mon, 23 September 2024 at 9:46 AM
I noticed that animating any color property in any material node chain causes the preview rendered to not display that material color correctly.
To see it, create two spheres side-by-side. In their materials, do the following:
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* On one sphere, add a diffuse color that's a combination of all colors (not just all red, etc..), like R=240 G=70 B=40
* On the second sphere, create a "Simple Color" node and add the same color to that node, then connect it to diffuse color.
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At this point, the two spheres look exactly the same.. Now:
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* On the second sphere, ANIMATE the simple color (click key next to clolor selection swatch), DISCONNECT the node from the diffuse color root, then reconnect it.
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Now, the second sphere looks very different, even though, strictly speaking, nothing has changed. I notice that this happens in all instances of animated color swatches in any type of node, on all figures and objects...
Does anyone know how to fix this? It *does* render okay in the actual Firefly/Superfly renderer, but it's annoying to have the Preview renderer mess this up.