RedPhantom opened this issue on Oct 19, 2024 ยท 13 posts
RedPhantom posted Sat, 19 October 2024 at 6:08 PM Site Admin
I'm trying to learn to use the physical surface node. When I render, the colors look washed out. Here's a render with the poser root node
And here it is with the physical surface
Here's my material setup.
What's causing the color change?
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Sunfire posted Sat, 19 October 2024 at 6:39 PM
Try making the color white instead of that pale grey.
Also make sure the normal map, displacement map, and roughness map all have their gamma set to 1.
RedPhantom posted Sat, 19 October 2024 at 6:54 PM Site Admin
It's a little better but the black still looks washed out.
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Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Sunfire posted Sat, 19 October 2024 at 9:18 PM
What lights are you using?
RedPhantom posted Sat, 19 October 2024 at 10:05 PM Site Admin
There's 1 point light at 40% and an hdri of that hideous room in the background
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Sunfire posted Sat, 19 October 2024 at 10:25 PM
The thing about the physical root is that it is PBR, works best with Superfly, which also means it will react to the light and what's around it.
Varnayrah posted Sun, 20 October 2024 at 7:36 AM
To be honest I like the physical surface render much more, the other looks more flat.
RedPhantom posted Sun, 20 October 2024 at 8:05 AM Site Admin
I think so too. I just wanted the colors to show moreTo be honest I like the physical surface render much more, the other looks more flat.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
RedPhantom posted Sun, 20 October 2024 at 8:08 AM Site Admin
I am using Superfly. I tried using different light setups. The only time I got a good black was when I had no lights but that didn't work for the rest of the scene. I tried that to make sure I wasn't getting any glowing.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
VedaDalsette posted Sun, 20 October 2024 at 10:02 AM
Darken the physical root specular.
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Kalypso posted Sun, 20 October 2024 at 12:38 PM Site Admin
You can also try changing the Texture strength of your diffuse map to 1.1 and if that's too much start with small increments.
ChromeStar posted Sun, 20 October 2024 at 2:54 PM
I'm also thinking the lightening has to be coming from specularity. You could lower it for the whole garment or use the typical PoserSurface cheat and plug the color texture map into the specular input too.Darken the physical root specular.
RedPhantom posted Sun, 20 October 2024 at 3:11 PM Site Admin
Darkening the specular seems to help.
I can now do the rest of the outfit and he can be properly dressed.
Thanks so much to everyone
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10