MeInOhio opened this issue on Nov 05, 2024 ยท 5 posts
MeInOhio posted Tue, 05 November 2024 at 8:29 PM
How do I do it?
I added L'homme 2 to my scene and then a applied his head morphs. Then I adjusted some of the dials until I got something I liked. I wanted to save the dial settings, so I could apply them to L'homme 2 again should I want to use this altered head shape again.
I tried saving the figure from the scene to my figure library. But when I reloaded that figure, it didn't appear to have the morphs dials set. And when I checked the morph dials, none of them had any values. Do I have to save it to the head library? Or spawn a morph? Or do something else. Thanks.
hborre posted Tue, 05 November 2024 at 9:36 PM
You would be better off spawning a morph and saving that the Library.
rokket posted Mon, 11 November 2024 at 9:00 AM
I have always had luck with saving the pose file. I put them in a T-pose with the morph dials set where I want them, then I save the pose and check the boxes for Morph Channels and scales. When I load the figure and apply the pose, the dials are set where I need them.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
MeInOhio posted Mon, 11 November 2024 at 8:37 PM
Thanks. I get my figure save did work. I didn't notice at first. But I think I will try your method.
willyb53 posted Thu, 14 November 2024 at 4:48 PM
As a side/additional not, my tutorial: https://www.renderosity.com/freestuff/items/96406/saving-memory-and-diskspace-in-poser
contains step by syep instuctions on the process. note also that this prcedure works for v4 also and gives you a way to build a character library that can be applied to the base figure , not just a loaded one
Bill
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