mwafarmer opened this issue on Jan 20, 2025 ยท 11 posts
mwafarmer posted Mon, 20 January 2025 at 3:55 PM
Hi, all
I have been working with dynamic clothing in Poser 13 for a while and find a simulation usually takes no more than a few minutes on my MacBook Air. Recently I decided to try my hand at converting a DAZ Studio dForce outfit to a Poser dynamic one. I had no problems exporting it as an OBJ, importing it into Poser and assigning materials, but when i go to run the simulation it sits at "Calculating dynamics ..." until I lose patience and kill it, usually after an hour or so.
Could this be an issue caused by the high polygon count? The outfit is a ski suit, so it covers most of the body and is pretty high-resolution. Is there a way around this?
Thanks in advance,
Mike