RedPhantom opened this issue on Jan 28, 2025 ยท 11 posts
RedPhantom posted Tue, 28 January 2025 at 10:51 PM Site Admin
When I load Lafemme 2 and some clothing things look good.
But when I rotate her hip 180 by the y or z axis, the clothing distorts.
This is the Y axis
and this is z
The x is OK. What causes this, and how do I fix it? It isn't Only Lafemme 2 that does this. It seems to be any figure I try. And it happens with both clothing made for the figure and converted stuff.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
jadeite123 posted Wed, 29 January 2025 at 5:46 AM
I had a similar problem with a much earlier version of P13. I solved that by manually parenting the clothes to the figure body after conforming.
In addition, with the latest P13, that does not occur in my environment even without parenting.
VedaDalsette posted Wed, 29 January 2025 at 1:40 PM
When they do that for me, I show hidden parameters, open the offsets and trans in the body parameter, and make them all zero. It usually works for me. Might not do it always.
W11,Intel i9-14900KF @ 3.20GHz, 64.0 GB RAM, 64-bit, GeForce GTX 4070 Ti SUPER, 16GB.
Old lady hobbyist.
All visual art or fiction is "playing with dolls."
RedPhantom posted Wed, 29 January 2025 at 5:52 PM Site Admin
I do have the latest version installed. Parenting doesn't help. Changing the offsets made it worse.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
DeeceyArt posted Wed, 29 January 2025 at 7:12 PM Online Now!
That's really odd. I don't think I've ever seen that before.
Did you check all the conforming options in Properties, and did you try to copy the joint zones from the figure to the clothing in the Pose room?
RedPhantom posted Wed, 29 January 2025 at 8:42 PM Site Admin
I've tried the conforming options, and I've copied the joint zones. Neither helped.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Rhia474 posted Wed, 29 January 2025 at 10:50 PM
Maybe if you know which clothes those are, you could contact the creator? That is very odd behavior from a clothing piece that technically was tested before selling it.
RedPhantom posted Thu, 30 January 2025 at 2:17 PM Site Admin
It's not that specific outfit or even that figure. That was just the one I was working with when I found the problem.
Here are Pauline, Miki 4, La Femme 2, Roxie, Vicky 4, La Femme, and Dawn (1) all showing the same problem. With each example, I tried to use something that came with the figure or at least something professionally made. I don't know what, if any, clothing came with Vicky, so I used the morphing fantasy dress.
And this only happens if I have the hip at 180 or -180 degrees. It doesn't happen if it's 170 or 181. Usually, I could just put it at 179 and call it good, but I was working on a pose where she was interacting with someone else, and even the slightest change could mess it up.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
VedaDalsette posted Thu, 30 January 2025 at 4:51 PM
I got the same result when I rotated Pauline's hip 180 and conformed her blouse. Everything was fine when I changed her hip rotation to something else. Also, why does Pauline X rotate when I just Y rotate her hips?
W11,Intel i9-14900KF @ 3.20GHz, 64.0 GB RAM, 64-bit, GeForce GTX 4070 Ti SUPER, 16GB.
Old lady hobbyist.
All visual art or fiction is "playing with dolls."
DeeceyArt posted Thu, 30 January 2025 at 7:06 PM Online Now!
Yes I can duplicate this issue. Will file a bug.
EDIT: The clothing does NOT bunch up if you rotate the BODY 180 or -180. Only the hip.
DeeceyArt posted Thu, 30 January 2025 at 7:24 PM Online Now!
On the way Pauline rotates. Think of it this way.
For X rotate, think of the AXIS (not the figure) going from right to left. The part will rotate along that axis. So being that X axis goes from left to right, the part or figure will rotate forward or backward.
For Y rotate, the axis runs vertically. So rotating along the Y axis will TURN the figure left to right.
For Z rotate, the axis runs front to back. So rotating along the Z axis will TILT the figure left to right (in other words, she'd lean leftward or rightward).
I believe figures and props all work that way.
I'm updating docs and will make a note to add this explanation.