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Forum Moderators: tim, nerd

(Last Updated: 2026 Mar 10 4:39 am)



Subject: I Am So NOT Impressed!


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anupaum ( ) posted Fri, 12 December 2025 at 5:32 PM
Shadow^Mist posted at 5:23 PM Fri, 12 December 2025 - #4502244

Not to detract from this interesting discussion

You're not detracting. You're contributing.  :)


 



JohnnieN ( ) posted Tue, 16 December 2025 at 6:43 AM

Can you please give me information on where can I find these 2 characters Brenna and Garrick in Poser, as I do not see them in the content library. 


hborre ( ) posted Tue, 16 December 2025 at 8:55 AM

They may not be legacy content but purchased.  Depending on how long ago they were released, they may no longer be available.


anupaum ( ) posted Tue, 16 December 2025 at 9:52 AM · edited Thu, 12 February 2026 at 3:02 PM

JohnnieN posted at 6:43 AM Tue, 16 December 2025 - #4502328

Can you please give me information on where can I find these 2 characters Brenna and Garrick in Poser, as I do not see them in the content library. 

I'm pleased that you find them attractive, but those are MY custom characters. Their shapes and textures are unique to me, and they're not for sale anywhere.  :)


kPQ4Y6AiLfpRuZWwW7gvmmquGeOfBSz6ZWU0bVHp.png


hborre ( ) posted Tue, 16 December 2025 at 10:13 AM

Great looking render.


anupaum ( ) posted Tue, 16 December 2025 at 10:18 AM · edited Tue, 16 December 2025 at 10:19 AM

hborre posted at 10:13 AM Tue, 16 December 2025 - #4502334

Great looking render.

Thank you! This image is part of a series I created for my eighth novel, "Blood on the Warpath." You can see this and all the others in my cinematic trailers on YouTube. This forum won't let me post the link . . . .

https://www.youtube.com/@robertofdevera



RobZhena ( ) posted Thu, 08 January 2026 at 4:20 PM

Thank God it’s not available for the Mac. I upgraded to 13 to support Bondware’s  rescue of Poser but never use it.  No guilt this time!


anupaum ( ) posted Thu, 08 January 2026 at 4:52 PM

There's ANOTHER issue I've noticed.  If I open an older render that has a cloth simulation in it, Poser 14 will not only crash, it also takes the simulation data with it.

:(


MollyFootman ( ) posted Thu, 08 January 2026 at 9:39 PM

That is alarming.  There goes my plan for setting up a cloth simulation in P13 and rendering it in P14.  Hmm.  I wonder if there's a workaround. =\

Teh Mollz


anupaum ( ) posted Thu, 08 January 2026 at 10:15 PM
MollyFootman posted at 9:39 PM Thu, 8 January 2026 - #4502928

That is alarming.  There goes my plan for setting up a cloth simulation in P13 and rendering it in P14.  Hmm.  I wonder if there's a workaround. =\

Teh Mollz

Every time I've tried it, the program crashes. Re-opening in P13 requires setting up and running the simulation again.


Rhia474 ( ) posted Fri, 09 January 2026 at 9:10 AM

Did you by chance submit a ticket? That's why I was so cautious about the claims that 'well you can just use an earlier version to simulate'. Removing the Cloth Room meant they took out an entire feature that requires several scripts to run and those are not able to be run/ interpreted correctly from a file that contains them ( the one you set up in previous version). 

I hope i'm wrong and they can fix it, but not holding out hope.


anupaum ( ) posted Fri, 09 January 2026 at 9:55 AM
Rhia474 posted at 9:10 AM Fri, 9 January 2026 - #4502941

Did you by chance submit a ticket? That's why I was so cautious about the claims that 'well you can just use an earlier version to simulate'. Removing the Cloth Room meant they took out an entire feature that requires several scripts to run and those are not able to be run/ interpreted correctly from a file that contains them ( the one you set up in previous version). 

I hope i'm wrong and they can fix it, but not holding out hope.


I didn't submit a ticket because the LAST issue I submitted a ticket for still hasn't been resolved. I'm disappointed with P14 and feel like I've wasted my money on the upgrade.



Rhia474 ( ) posted Fri, 09 January 2026 at 12:20 PM · edited Fri, 09 January 2026 at 12:21 PM

I didn’t buy because I saw they took out the cloth room and there were not only no new figures but zero pre- marketing and zero new content included.  I've everything i need in P13.


tim ( ) posted Sat, 10 January 2026 at 4:28 PM · edited Sat, 10 January 2026 at 4:28 PM
Site Admin

FYI - cloth extensions for the Physics Simulation in Poser 14 is currently in beta testing.  Hopefully ready for public release fairly soon.

-Tim 


hborre ( ) posted Sat, 10 January 2026 at 4:42 PM

That sounds promising.  But are you aware that the bullet physics simulation is broken?  I submitted a ticket some time ago.


anupaum ( ) posted Sun, 11 January 2026 at 11:05 AM

Bullet Physics has been VERY disappointing for me. I'm still using V4 and M4, which means that I have to paint the areas where I want movement in an animation. That not only takes a lot of time, but the parameters for the physics are non-intuitive, and the only motion available is up and down. I've wound up relying on the old Jiggles for Poser script in P11 if I want any wiggle in my women characters.


Giana ( ) posted Mon, 19 January 2026 at 3:20 PM

i've a question...

i use PP2014.  i don't sim clothing nor do i use the fitting room for anything [my clothing conversions are a manual process for me, whether they're conforming or i'm converting dynamic clothing into conforming clothing] so i'm not really up on those functions...

but i'm curious because mesh is mesh, yea?

if say you sim something in P13, but you want to render in P14, could you not do the sim, then save out the mesh as an OBJ, re-import it and parent it to the figure you were simming on, save your PZ3 file and then bring it all into P14 for rendering, or after saving out your mesh, open your PZ3 in P14, import the OBJ, parent, yadda yadda and go from there?

if you can, kinda sucks you now have extra steps and hoops to hurdle, but it would be a work around, no?

as i said, i've no hands on knowledge here, so please be kind if i've gotten it all wrong :))


hborre ( ) posted Mon, 19 January 2026 at 3:42 PM

Yes, that is entirely feasible.  As long as simulation is not involved, saving an object and importing it into P14 will work.


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