Forum: Poser - OFFICIAL


Subject: Need Victoria Head on Michael Body...possible?

Photopium opened this issue on May 19, 2001 ยท 6 posts


Photopium posted Sat, 19 May 2001 at 11:58 PM

How would I construct such a strange creature? -WTB


shadowcat posted Sun, 20 May 2001 at 12:19 AM

export vickie head as a .obj file then her eyes (separately) then get rid of vicky, load up mikey. turn mikey's head invisable import vicky's head match up mikey body to vickey's head (don't move her head) then choose mike's head and in the object menu "replace body part with prop" (vickey's head will then turn invisible, but don't panic just choose the object prop's and make it visible again)load in vickey's eyes (keep track of which is left and which is right) choose one of mike's eyes and replace with the matching eye for vicky, repeat. save this critter to a character library. in order to get the morphs for vickey's head you will need to use morph manager, load in the hybid's .cr2 and vickey's .cr2, and just copy the morphs from vickey's head to your cyborg. the biggest problem you should run into is when you try to bend the head, maybe you can get around this by using the joint between the upper & lower neck instead of bending the head itself. good luck ShadowCat


Photopium posted Sun, 20 May 2001 at 1:50 AM

Well, I guess I got lucky, because I have no problems moving the head about. The only problems I'm having is eye functionality...they will not side to side properly or up/down. They pop out slightly. Point at almost works though. Is this just a joint editor tweak perhaps? -WTB


melanie posted Sun, 20 May 2001 at 9:27 AM

There was one called Paul, but I can't remember who created it. Melanie


Ghostofmacbeth posted Sun, 20 May 2001 at 10:09 AM

Warrior DL as well created Paul



shadowcat posted Sun, 20 May 2001 at 10:13 AM

copy the eye morphs from vickey to the hybrid maybe, know nothing about paul.