chrisvictor opened this issue on May 20, 2001 ยท 6 posts
chrisvictor posted Sun, 20 May 2001 at 3:30 PM
I'm working on a texture map for a character of mine, and I was wondering how would I go about making wrinkles(in skin) using photoshop? any suggestions are appreciated. thanks.
haria posted Mon, 21 May 2001 at 6:47 AM
Jinks, I have the same problem, but I have a feeling it's combining darker colours to create the wrinkles then to greyscale it, then invert the colour and save it as a bmp file to create a bum file in poser if you are using it for a poser model. Any suggestions ?
Axe555 posted Mon, 21 May 2001 at 8:25 PM
Attached Link: http://http://www.a16b1bc7fae188b1100ad97fb4420dd9.photoshopclub.com/
You might find this tutorial of some use. I haven't tried it though. RichAxe555 posted Mon, 21 May 2001 at 8:29 PM
Hmm...That URL isn't working. Anyway, it's at www.photoshopclub.com and its the damages tutorial. Rich
poserxposure posted Thu, 24 May 2001 at 10:04 AM
I can't get to the site because I use Netscape Navigator. Is Photoshopclub subsidized by Microsoft?
wonderzombie posted Tue, 29 May 2001 at 10:07 PM
I'm not overly well versed in Poser, but this might work. Start with your basic tone (I don't know if this would be 50% gray or a fleshtone). Use the burn tool (set to midtones or shadows) and draw the depressed portions (cracks if you will) of the wrinkles. Now draw over those, in a slightly larger brush size, with the dodge tool, and you should get something nice and stripey. (the lighter parts should be right up against the dark parts, with midtones in the areas in between wrinkles) Clean it up and add some more texture with a small-sized smudge, and they should look like wrinkles. As for the Poser portions, I have no clue.