Forum: Poser - OFFICIAL


Subject: V2 Eyebrows and Eyelashes ... Again

BAM opened this issue on May 21, 2001 ยท 12 posts


BAM posted Mon, 21 May 2001 at 5:09 PM

Okay, folks, I am simply not getting it. All I want is relatively normal, eyelashes, and hair colored eyebrows for V2. In general my characters are viewed full body and sometimes with multiple characters, so the exquisite detail and lengths some of you are going to I don't think is necessary. I would prefer to have normal looking eyelashes and eyebrows without texture maps, bump maps, and transparencies because those take up additional memory and slow things down considerably. What are the appropriate settings for BrowsGone?Is this just an on/off (0/1) switch or do the negative and decimal values have function? Since the limits are set to from 100,000 to -100,000 it makes me think that there's more to this (I put in 25 and got some very strange stuff). A value of 0.5 does not seem to make the eyebrow 1/2 of the catapillar and -1 makes the brow pop off the head. What is (are) the proper setting(s) to get thinner eyebrows and appropriate looking eyelashes without texture, bump, and transparencies? Why under Render Materials is there an Eyebrows (2nd on list) Uppereyebrows (9th on list), and Eyebrows again (20th on list)? What do each of these affect? I have tried experimenting with each, however, this seems to confuse me more. UpperEyebrows seems to control the color when the BrowsGone setting is at 0 and Eyebrows (2nd on list) when the BrowsGone is set at 1. If I have to use texture maps, bump maps, and transparencies to get things to look normal would it be best to buy the ones from DAZ? What are the appropriate settings for the Eyelashes to get something that is "normal" looking there too? Someone mentioned earlier that perhaps we need a user manual for V2. No perhaps about it! Thanks in advance for the patience required to address my questions.