Well, after 5 final renders in Bryce (long) I've decided this is it-for now. Diane has made a good suggestion about the pose of the woman over in the Bryce forum which I just read. I may go back and repose her at some point (today I deleted her, regrouped her with wine glass in hand-much easier--and yes, I now realize the glass is larger than the others-tough to tell with so many meshes until final render-so called 'quick' renders w/o materials leave a lot to your imagination LOL). I've redone it with so many perspectives and something has created a visual problem in all of them-for instance, in one the eagle 'sat' on her head, another you couldn't see the head of the peacock, etc.--it was a fine line to see all. Dropping down created major problems also and made it much less interesting, IMO. I still feel the left side is visually weaker, but haven't hit on a solution unless I move the cardinal, pull in to the right and put the focus of the image more to the middle right (I also think I must have deleted a small light I had in front of the peacock's head-was there in last render-gosh, I discovered these things easily happen with so many meshes and you have to pay attention to what's inadvertently selected and NOT delete or move). Don't know. I think when I learn more I will be able to solve these problems better. For now, I'm pleased that I was able to handle such a multi-object (both Poser and Bryce objects), multi-texture image and not go completely nuts. It was a good learning experience, that's all I can say (and not admit I was approaching pulling my hair out-VBG). Thanks to all-the swan is Bloodsong's, not sure about cardinal (Funstuff-need to find out whose), peacock is Anton's, casual woman figure and Zygote eagle. The chandelier, roses, palm (made from ferns found on the net), chairs all found on net and the rest of the objects were made by me in Bryce or Nendo, materials in Bryce are mine or adapted by me. Diane