Worrioress, is that actually a word? ;-) I took a break from poser last year to wait for morphs and clothes to develop for Vicky and was gone longer than expected. When I received the email ad for Victoria 2.0, I got sucked right back in. I wasn't to thrilled with the initial Vicky, but the new version is absolutely awesome! I guess my free time is going to be spent on this hobby once again. :-) Here is a composite of a new character I'm working on. J'Quelinn is a fantasy, female warrior slash something else, I haven't decided yet. I'm looking forward to the game NeverwinterNights, so the characters I develop will be set in the Dungeons and Dragons mold. I usually go for elves and half elves, so I might add the pointy ears, not sure though. Any thoughts? BTW, although I didn't intend it when I first started adjusting the dials, she ended up looking a lot like a friend I have lost touch with. She had amber eyes as well. These might be slightly off, I'm going to fiddle with them some more, but they aren't as "unrealistic" as they may appear. :-) The clothes are the Daz changing fantasy suit. I'm trying to resolve a download problem with the optional textures, (the order went through, but no link was included!), so I just worked with the roiginals and some bryce texturing. You can't see them in this image, but the boots have the default brown "cuff", but have the same texture as the skirt for the main boot. If I can have as much success with magnets as I had with fiting the breastplate, I will likely add the abdominal armour, so those that are worried that she isn't well protected, I'm working on it. Although, she can take care of herself fairly well as is... I'm looking for upper arm guards and shoulder pads, any suggestions? I like Traveler's stuff, but they are for P4, which would make mixing and matching with the current outfit a little harder. Any one know from experience how tough it is to conform P4 items to the Victoria body? I don't mind fiddling with magnets... Well, it feels good to be back in the saddle again. I think there are a few questions above looking for answers, but would also ask for any other comments or suggestions. :-) If you want to see higher res images, check my Renderosity gallery. Also, you can check out my last character on the P4, Gwen. Most of her outfit had to be composited in using layers in PSP, it wasn't a conforming outfit. I'm glad Anton developed the changing fantasy suit, it's much easier!