Forum: Bryce


Subject: Bump maps are awesome!

redemptionX opened this issue on May 27, 2001 ยท 3 posts


redemptionX posted Sun, 27 May 2001 at 5:11 PM

So, it is time for me to learn how to make mat files. I know how to "skin" an oblect. But I'd like to use alpha channels and bump channels. Any assistance would be great! thanx RedX


douglaslamoureaux posted Sun, 27 May 2001 at 8:42 PM

So it all depends on what you are trying to do. I learned how to use the deep material editor by playing around. Susan Kitchen's book on Bryce is an awesome encyclopedia for the deep texture editor (and everything else about Bryce ;-) and will take you beyond what you can learn by just experimentation. If you are trying to make a picture texture, very simply, whites are high and blacks are low and there's 256 layers or so. One could use a picture editor like photoshop, or paint shop pro, or my favorite, Corel Photopaint, and turn a color picture to a grayscale image. Then use that as a template to create highs or lows. In a picture material, one can only have one alpha channel, so if you want a transparency effect with different locations of emphasis, one would make a separate material for the transparency channel. I know I've generalized this, I hope its enough to get you started!!


EricofSD posted Mon, 28 May 2001 at 12:16 AM

Or you could go to www.brycetech.com and scroll down the left side until you see the 'material lab' link under the advanced list. Great tutorial there.